Gulp Pipeline update

I encountered some errors compiling old projects using my old node workflow which turned out to be the result of a lot of the packages being deprecated. gyp ERR! stack Error: Can’t find Python executable “python”, you can set the PYTHON env variable. Luckily it was an easy fix, I simple had to install the […]

Gulp! My assets pipeline 2.0 on WIndows

This is an update to my previous setup I wrote about on: How I build my assets pipeline on Windows using NodeJS. This time around I use Gulp to simplify things and add more automation. First up, you’ll need to install gulp globally (npm i -g gulp) if you haven’t yet, then install it in […]

Delete deep nested node_modules folders

Some node modules have too much dependencies that break the WIndows NTFS file system e.g.(node-sass, gulp). There were articles mentioning that Windows 10 has removed the the limit to the maximum path length but I for one still encounter the problem… and for some reason the rm -rf command doesn’t work anymore. So I use […]

How I build my assets pipeline on Windows using NodeJS

I develop on Windows 10 (currently) with NodeJS, I am assuming you are running both already. Below is a bare-bones list of modules i use: browserify – this allows my to write my JavaScript in the NodeJS convention as well as concatenate multiple JavaScript dependencies like jQuery and GSAP. uglify-js – this will allow me […]